Aim for "best in the world, bar none."
The importance of quality, craftsmanship, and aspiration for designing great products and finding your place in tech.
Good morning friends! đ
Today I want to dive back into some higher-level philosophy.
Namely, some thoughts on the importance of quality, craftsmanship, and aspiration for designing great products and finding your place in tech.
Two things happened this week that got my philosophical wheels turning.
First, I gave a presentation at my company to reflect on how far weâve come from a design perspective in the last year. There were many memes, a few bad jokes, and thankfully, lots of great progress to highlight! I closed my talk with a little segment called âPhilosophy Cornerâ (I canât help myself đ¤), to hopefully inspire a renewed focus on making our product even better in the year to come.
Second, I purchased designer Jack Butcherâs Visualize Value course to start digging into his methods of visual design, branding, and communications. If you donât know Jackâs work, his fingerprints are all over social media these days (at least mine). He has a gift for taking complex concepts and presenting them simply and visually. His work is quickly understandable and immediately recognizable.
It just so happens that the big concept I wanted to convey to my team also had entries in the Visualize Value cannon. So, I took that as a sign that I should double down and share with all of you too.
Quality all the way through
Thereâs a passage in Walter Isaacsonâs biography of Steve Jobs that Iâll never forget.
[Jobs] said that his father refused to use poor wood for the back of cabinets, or to build a fence that wasnât constructed as well on the back side as it was the front. [He] likened it to using a piece of plywood on the back of a beautiful chest of drawers.
âFor you to sleep well at night, the aesthetic, the quality, has to be carried all the way through.â
To me, what Jobs was getting at in the memory of his father was the ideal of craftsmanship. Pursuing the highest level of craftsmanship requires you to care deeply about the quality of the work, regardless of whether or not itâs visible or celebrated.
In my craft as a designer, I think a lot about quality. Way more than the average person and probably quite a bit more than many other folks who hold product-oriented roles in tech. I donât just think about it, I obsess over it. It drives not only my work-life but my personal creative pursuits and even the products I consider buying for myself.
I shared the passage from Jobsâ biography with my team because I wanted to convey that good design doesnât stop at the interface.
The interface is just the surface level. Sure, itâs often the most visible piece of a software product and itâs the piece thatâs routinely touched by a person with âdesignâ in their job title. But nonetheless, itâs just one piece of what goes into delivering a world-class software experience.
The pursuit of quality must be a collective effort for any team to ship great software. And that quality must carry all the way through. From the top of the stack all the way down to the most invisible foundations.
âBar Noneâ
Spending that time thinking about quality got me reminiscing about the start of my career as a brand strategist at famed ad agency Leo Burnett.
I donât know now if it was a direct quote from Leo himself or just a saying that had seeped into the company culture, but the agencyâs mantra for making creative work was to make it âthe best in the world, bar none.â
Itâs a simple and wildly ambitious statement. The kind of slogan that gets stuck in your head. The kind you might expect to see from a talented copywriter like Mr. Burnett himself.
Like Jobs, Burnett was a stickler for quality. He even âoccasionally scrapped an advertising campaign that had been accepted by a client because he was not satisfied with its quality.â
I donât remember thinking that much about this mantra while I was working at the agency. It was omnipresent, but I was too in over my head adjusting to the basics of work-life to spend much time considering such aspiration. A decade later, I consider it a real blessing to have introduced myself to the working world in a place with such creative ambition.
While a career in advertising was not for me, the business of creativity most certainly was. And though I fall short time after time, Iâll never stop striving for work thatâs âthe best in the world, bar none.â
Which brings me to Jack Butcherâs visualizations.
First up: the importance of aiming high.
Achieving great creative work is hard and itâs easy to cop out.
My best creative outputs might end up feeling âeasyâ only because I managed to grind through the many moments of blood, sweat, and tears to finally unlock that fleeting moment of flow.
So why do I keep showing up?
Because my aim, my aspiration, and my dream, are significant enough to motivate me to suck it up and hunker down in those tough moments.
As Steven Pressfield would say: you will face Resistance. From yourself and others.
Itâs not your fault. And itâs not theirs. Itâs just reality.
So as you think about your aspiration as a designer, engineer, or any creative profession, aim high. Higher than feels comfortable. Like maybe âbest in the worldâ high. You might miss that mark, but the trajectory you put yourself on will propel you much higher than if you had only set your sights on a lower, more broadly acceptable mark.
Now you might wonder: how can I become the âbest in the worldâ in the digital creative era? Butcherâs visual above captures some additional guidance from AngelList founder Naval Ravikant:
âBecome the best in the world at what you do. Keep redefining what you do until this is true.â
In the weird, evolving technological disciplines weâre working in you become the best through experimentation and redefinition.
The market is huge, amorphous, and fluid.
Weâre not aiming for victory in a narrowly defined event like an Olympic sport.
Weâre aiming to find or create a unique, symbiotic space for ourselves in the ever-evolving digital ecosystem.
I want to leave you with my simple, personal reflection process that I shared on the JupiterOne engineering teamâs YouTube show last week.
At each stop of my working life, Iâve asked myself these two questions:
âWhat do I like most about what Iâm doing and how can I do more of it?â
âWhat do I like least about what Iâm doing and how can I do less of it?â
After taking stock of how I feel in both of those areas, I make an educated guess about what I might do next that could tilt the scales in the favor of doing more that I like and less that I donât.
Itâs the continual redefinition that took me from advertising to programming, to design. And while I donât yet know where that process will take me next, I can assure you I wonât stop redefining until âthe best in the world, bar noneâ is true.
I hope you wonât either.
Have a great week.
Live long and design systems đ,
Pat
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